Archived Changes for Auxillary Force (1 total)

ID Target Collection Target Change Type Status Changes Reason Time User
69acb8a794b35bf52d195d25 traits Auxillary Force Add Approved
Name:
None → Auxillary Force
Cost:
None → 3
Description:
None → If the recruitment cost may be met, this unit may be recruited at the start of a defensive battle with capture points, before any turns are taken. Units recruited in this way do not take up recruitment slots, but disappear at the end of the battle. Double the recruitment cost of this unit each time this ability is used.
Modifiers:
None → []
juggernacht